Visual Novel Authoring Tool Berbasis Web

Authors

  • Hans Aditya Admaja Program Studi Teknik Informatika
  • Justinus Andjarwirawan Program Studi Teknik Informatika
  • Kristo Radion Purba Program Studi Teknik Informatika

Keywords:

Emas, fundamental, London Bullion Market, makroekonomi

Abstract

Visual Novel is an interactive fiction game comprised of static images, sounds, and video combined. However, almost all of visual novel available are only accessible after completing the installation process on the platform defined by the development of that visual novel. Besides, authoring tools specialized for visual novel making are mainly based on desktop.

Through this development, the authors would like to provide a widely accessible application which is available over the web and delivering ease of use of visual novel authoring tool. Availability of playable visual novel is also included to be one advantage of playing visual novel hassle-free.

The results obtained from this application, among others, can upload and manage files necessary to be used in the visual novel project as its resource, create a visual novel through the provided editor, publish created visual novel, and play all published visual novel.

References

[1] Anime News Network. 2014. Sekai Project Licenses Le Fruit de la Grisaia, Planetarian Visual Novels. URI= http://www.animenewsnetwork.com/news/2014-07-03/sekai-project-licenses-le-fruit-de-la-grisaia-planetarian-visual-novels/.76290

[2] Cavallaro, D. 2009. Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games. URI=

https://books.google.com/books?id=GmlACkJzvR wC&pg=PA1

[3] Geest, D.V.D. 2015. The role of Visual Novels as a Narrative Medium. URI= https://openaccess.leidenuniv.nl/bitstream/handle/1887/31703/Thesis%20Dennis%20v3.pdf?sequence=1

[4] Kristian. 2008. Building a Gui-based Visual Novel Authoring Tool with Java Swing. URI=

http://library.binus.ac.id/eColls/eThesisdoc/Bab2HTML/Bab2BICS0850/page.html

[5] Kusuma, A.F.A.A. 2014. Rancang Bangun Game Novel Visual “Menjelajahi Dunia Pahlawan Indonesia” Menggunakan Ren’py. URI=http://repository.amikom.ac.id

/files/Publikasi_10.11.3777.pdf

[6] Logan M. 2013. What are the differences between visual novel, eroge, gal game, and a dating sim?. URI= http://anime.stackexchange.com/questions/4926/what-are-the-differences-between-visual-novel-eroge-gal-game-and-a-dating-sim

[7] TV Tropes Community. Make A Visual Novel. URI=

http://tvtropes.org/pmwiki/pmwiki.php/SoYouWantTo/MakeAVisualNovel

[8] NScripter. URI=http://www.nscripter.com

[9] Ren’Py. URI= http://renpy.org

[10] The Teacup Visual Novel Creators Community. 2010. Tutorial – Spritemaking for visual novel beginners. URI= http://teacup.lunaen.com/index.php?topic=13.0

[11] World Wide Web Consortium. 2015. Authoring Tool and Social Media. URI=

http://www.w3.org/standards/ag ents/authoring

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Published

2015-08-14

Issue

Section

Articles