PERANCANGAN FILM DOKUMENTER NOON BOARDSHOP SKATESHOP SURABAYA
(1) DKV UK PETRA
(2) DKV UK PETRA
(3) DKV UK PETRA
(*) Corresponding Author
Abstract
Perancangan ini membahas mengenai bagaimana kultur skateboard yang ada di Surabaya mengalami perkembangan berkat support yang dinamis antara komunitas dengan toko skateboard, juga berkat dedikasi seorang pemilik toko skateboard tersebut. Permasalahan yang dialami oleh Noon Boardshop sekarang adalah menurunnya support dari komunitas sehingga butuhnya peyegaran kembali mengenai peranan Noon Boardshop terhadap komunitas. Sebagaimana Noon Boardshop telah menghasilkan kisah yang menarik melalui perjalanan pemilik toko Noon Boardshop membangun dan mengembangkan komunitas skateboard di Surabaya. Dari hasil perancangan ini ingin menyuarakan motivasi dan semangat agar komunitas Surabaya skateboard terus dalam perkembangan yang baik, mulai dari segi prestasi hingga kebersamaan yang terus di bangun.
Kata Kunci: Dokumenter, Skateboard, Komunitas Skateboard di Surabaya, Noon Boardshop, biografi, kultur skateboard di Surabaya.
This design discusses how the skateboard culture in Surabaya has developed thanks to the dynamic support between the community and the skateboard shop, also thanks to the dedication of a skateboard shop owner. The problem that Noon Boardshop is experiencing now is the decline in support from the community so that the need for re-refreshment about the role of Noon Boardshop for the community. As Noon Boardshop has produced an interesting story through the journey of shop owner Noon Boardshop to build and develop a skateboard community in Surabaya. From the results of this design, it wants to voice motivation and enthusiasm so that the Surabaya skateboard community continues to be in good development, from the aspect of achievement to togetherness that continues to be built.
Keywords: Documentary, Skateboard, Skateboard Community in Surabaya, Noon Boardshop, biography, skateboard culture in Surabaya.
Full Text:
PDFReferences
Save M. Dagun. (2006), Kamus Besar Ilmu
Pengetahuan, Lembaga Pengkajian Kebudayaan
Nusantara (LPKN), Jakarta.
Idy Subandy Ibrahim. (2011), Budaya Populer
sebagai Komunikasi. Dinamika Popscape dan
Mediascape di Indonesia Kontemporer.
Yogyakarta: Jalasutra.
Alex Sobur. (2004), Analisis Teks Media. Suatu
Pengantar untuk Analisis Wacana, Analisis
Semiotik,dan Analisis Framing, Bandung: PT. Remaja Rosdakarya.
Nurul, M. (2018). bikin film, yuk!. Yogyakarta:
Araska
http://kusendony.wordpress.com/
https://www.progresstech.co.id/blog/pengertian-e-commerce/
Refbacks
- There are currently no refbacks.